

IntegerScaler is a free utility for pixel-perfect integer-ratio scaling (a.k.a.You may change your cookie preferences by visiting “Cookie Settings,” below. By clicking “I Accept” below, you accept our and third parties’ use of marketing, social media, and advertising cookies and related personal data processing to improve functions, advertisements, and content on our websites and those of others.Content titles and body Content titles only Any of my search term words All of my search term words Find results in.Your daily source for all things TV, movies, and games, including Star Wars, Fallout, Marvel, DC and more. The entertainment site where fans come first.

- Cube Media Player 2 - looks for a complex tool as to support various file formats (among others IXA/XA/PS2/SS2/ADPCM RAW/ADX/PSS/SFD/VAG (interleave settings in Operations-Properties differs from values of ADPCM Player).I don't think people even know of framework yet.įollowed instructions for Option 1 adn get this error:Ĭssion_start_timestamp = T23:18:24.888ZĬlient.timestamp = T23:18:28.335Z -frme 1-ĭata. You just use the mediator to install the framework with all its 70+ shaders!Īnyways hopefully that helps some people out. I recommend this method because you don't have to bother with renaming or working around the anti-cheat in any-way. This is also all done with a user-friendly(or almost user friendly, it's still a little rough) Mediator GUI similar to what was seen in GEMFX. Meaning that you don't have to have them in the game. The Framework actually puts a link-file(excuse the non-developer terms here) that directs reshade to shaders located else-where on your pc. This also works.Īnd the third and the method I recommend the most is to use ReShade Framework. You move them to the base directory and link the reshade.FX file to them effectively making the anti-cheat not realize they are there (because it only picks up stuff in the. This does work.Īnother way was shared on the Reshade forums which revolves changing where the Reshade.FX is finding the shaders. shader like they were with the old injector. One is the method shared by Marcmy (I think!) which revolves around changing the endings of the shader files to. Now I've learned of a few ways to work-around this. H files trigger off the anti-cheat and the game will not launch. This is really welcomed and I love that they did this, but they didn't anticipate Reshade+SweetFX coming out with the shaders all using. So I finally just got this game and i'm really enjoying it like a lot of you and just wanted to share some stuff about SweetFX, Reshade and Framework about this game:įirst thing is that the developers actually made exceptions in the anti-cheat for SweetFX.
